| WAY2GO GAME RULES REGULATIONS GENERAL RULES There is zero tolerance for cheating and foul or sexual language or type content. Any player arguing with the host will be disqualified from the tournament. Arguing with another player will also cause a player to be disqualified. The use of any auto or cheat programs will disqualify the player from our league and POGO will be notified. PLEASE TAKE NOTE OF YOUR OPPS COUNTS AND STATS AT TOKEN TIME TO HELP CLEAR UP ANY QUESTIONS THAT MAY ARISE...STATS DON'T LIE. You must make your profile viewable (not private) for the host if a question arises about your stats. If you don't, then you will lose the round. Please pay attention to the main chat screen. All tournament instructions will be given there. Any game variations will be posted on the tournament registration page as well. All league members are expected to follow tourney rules throughout the tournament whether or not they are participating. All of our games are nonrated, unless its a variety and is stated in advance before closing and stated in the rules... NEVER LIMIT PLAYERS!!! ALWAYS WATCH FOR GAME VARIATIONS ON THE TOUR PAGE As we encourage variety and the imaginations of our hosts. This is a good reason to be in tourney room early so you know specifics of tour. We share a few of our tourney rooms with a few other leagues. If at the time of your tourney, there is another one going on; please hold chat to a minimum, you may also use Caps. Just be courteous and wish them GL! Also be sure they are a league we share that room with.. Contact an Admin if they are not on the list as share. ROOM LISTINGS AND SHARES UPDATED JUNE 17TH 2011 ALI BABA – 40’s, Hollywood Dish..... Badge Seekers, Oddballs4u BATTLESHIP – Vegetarians Eat Vegetables BINGO LUAU...Speedy 3 card Temp Members Room 215 CANASTA... 2 player ... Intermediate... Not Easy Being Green CANASTA...4 player, Beginner Blue Velvet...Pogo Wizard – PLEASE DO NOT SET TOURS AT 12 NOON AND 6 AS POGO WIZARD HOLD TOURS AT THOSE TIMES EVERY DAY CASINO ISLAND BLACK JACK…40’s, Hot Table CRIBBAGE... Beginner- Blue Blazes DICE CITY ROLLERS... Auction 40s Fair Trade DICE CITY ROLLERS, No Auction – Pula DICE DERBY... 9 lap 30's Backstreets... Crockspest, Monkey Royale, Angels and Devils GIN... Intermediate - Swingin from Vines … MonkeyRoyale, Angels and Devils HOG HEAVEN... 40's Hogway to Heaven... PogoStars HOG HEAVEN...Topics Clean Chat ... BadgeSeekers KENO POP…Royal Flush LOST TEMPLE POKER... 20’s Non Members Welcome Friends..…Badge Seekers LOTTSO…Comp, 40’s Cheers LOTTSO…Team, 30’s Surfin the Waves MONOPOLY SLOTS, 30'S My Favorite Shows PHLINX...40's Bounce and Roll PINO...Intermediate Lime Green Surprise... Treasures POGO BOWL…Fast, 40’s, Pogo Ballers POOL 8 BALL... Social Non Member 002..Monkey Royale, Lazydayz, Ultimate 8 POOL 9 BALL... Expert Non Member 002... Eliters, Treasures POPPA ZOPPA…Team 40’s, N/M, The Lost World POPPIT… 40’S, Popcorn QWERTY... Social-Quaffers SCI-FI SLOTS... 40s Free Room Clean Chat SHOWBIZ SLOTS II, Topics, Non Members, Drive In SHUFFLE BUMP... Intermediate, Puck-a-Long SOCK HOP SLOTS…40’s, TV Show Hits SPADES …Advanced Free Room Orion Juice THOUSAND ISLAND SOLITAIRE … 40s Port of Call TRIPEAKS SOLITAIRE … 30’s, Royal Bath of Inca VAULTS OF ATLANTIS…40’s, The Isle of Myth WAY2GO PASSWORD FOR ALL GAMES IS.... way2go (make sure all lowercase letters) Way2Go Courtesy Rule: No chatting while any hosts are running rules, pairing, or after posting; until such time as the host says chat is open to all. As this will keep everyone on schedule and prevent confusion. Thank you for your cooperation. TIMED TOURNEYS - HOSTS CHOICE. USUALLY 10 MINS PER ROUND FOR LARGER TOURNEYS 15 MINS. PER ROUND FOR SMALLER ONES. TIMING OUT-We no longer set timers on CANASTA game tables so if op goes brb... they go on 5 DQ timer when you inform the host. WE STILL HAVE GAME TIMERS IN GIN, SHUFFLE BUMP, QWERTY,POKER AND POOL. THERE ARE NO EXTENTIONS OF THESE TIMERS... (With the exception of Gin) ALL TOKEN LINES ARE 1 MINUTE/60 SECONDS PLAYER ETIQUETTE Please do not ask a host to Private Chat or IM a host while a tourney is in progress. If there are concerns about scores please post in main chat when asked by the host after the announcement of winners. Please ask all questions about rules as soon as rules finish running or before tour starts in main chat. Rules are placed on each and every tourney page and you should have read them when you register for tour. The little box you check when registering says "I have read over the rules and agree to abide by these rules." It is VERY important to be on time for tours, PLEASE don't expect the TD to hold up a tour. They are to close tours promptly and on time. NEGATIVE COMMENTS, MISTAKES OR CORRECTIONS OF THE HOST OR TOUR PAGES WILL NOT BE DONE IN MAIN CHAT. PLEASE USE IM OR PRIVATE CHAT. IF IT CAN WAIT TILL AFTER TOUR, THEN GET WITH THE HOST AFTER THE TOUR. IF YOU ARE WORKING ON A BADGE, YOU MUST INFORM THE HOST IF YOU GAIN TOKENS FOR COMPLETING THAT BADGE, AGAIN YOU MUST INFORM THE HOST AND THESE WILL BE DEDUCTED FROM ANY WON DURING THAT ROUND. IF YOU DO NOT DECLARE THAT YOU HAVE WON THE BADGE AND TOKENS, YOU WILL BE DISQUALIFIED FROM THAT ROUND. TOURNEY COLOR CODES: BLUE - S/E RED - D/E PURPLE - SWISS MAROON - TRUE SWISS S/E - SINGLE ELIMINATION; LOSE ONCE D/E - DOUBLE ELIMINATION; LOSE TWICE...BEFORE YOU ARE OUT SWISS FORMAT IN SWISS FORMAT ALL PLAYERS PLAY EVERY ROUND IF YOU WIN A ROUND YOU GET BUX FOR THAT ROUND THE TOURNEY CONTINUES UNTIL ONE PLAYER REMAINS UNDEFEATED THAT PLAYER IS DECLARED THE WINNER PLAYERS MAY WITHDRAW AT THE END OF ANY ROUND WHEN THE HOST ASKS IF ANYONE WANTS OUT. SWISS IS FUN BECAUSE EVERYONE GETS TO PLAY THROUGH THE WHOLE TOURNEY IF YOU ARE MIA - YOU WILL HAVE TO BE REMOVED BEFORE TOURNEY CAN MOVE ONTO THE NEXT ROUND. REGULAR SWISS - The tournament is finished as soon as there is only one player remaining who is undefeated. (The number of rounds is set before the tournament in order to specify a maximum number of players. If the tournament is set for six (6) rounds, this does not guarantee that there will be six rounds of play since players withdrawing from the tournament may shorten the rounds required to reach an undefeated player. If for some reason after the given number of rounds has been played and there is still more than one undefeated player, the tournament will be extended in order to determine a winner.) TRUE SWISS - In True Swiss System format, the number of rounds is preset by the TD before the tournament starts and regardless of the number of registrations, the number of rounds does not change once the tournament begins. (The TD can manually change the number of rounds prior to the tournament starting.) After all the rounds are complete, the player with the most points wins. If there is no conclusive point leader, there is no winner of the tournament. However, as an example of a true swiss system, suppose there is only one undefeated player after 5 rounds of play, and the tournament is set for 8 rounds of play. The tournament does not stop, giving those players who have already a lost a chance to win the tournament. 1vs1vs1 or 1vs1vs1vs1 - the pairings are done in either groups or three or four depending on the tourney type.(This is stated in the calendar when you check in) TEAM PLAY- (Partners) - The computer will automatically pair you with another player. Unless otherwise stated in advance. You keep your partner until you lose a round. If your partner is booted they go on 5 minute timer then that player is DQ'ed. The lone player may continue but will be against 2 players. NO SUBS ALLOWED If a player in a team goes missing, the remaining player may continue if they wish. They will be at a disadvantage but it is their choice to continue or not. The only time this does not apply is Stick the Dealer Pinochle where players must not bid. You may use a player to Sub in STD only. In regular Pino, 4player Canasta, Dice Derby and any other 4player card game that plays with the bots.. The bot may sub. LADDER GAMES -Ladder games are typically played using the same rules as the game being hosted. The nonwinner of the ladder MUST report the loss on the main league page under REPORT LOSS REQUIRED: Your Ladder Name, Password and Your Opponents Ladder Name. NO ONE MAY LADDER WHILE IN A TABLES TOURNEY OR ONE THAT DOES NOT ALLOW EVERYONE TO FINISH AT THE SAME TIME. As this causes tourney delays GAME BREAKS THERE WILL BE A GAME BREAK BETWEEN ALL ROUNDS, EXCEPT BETWEEN SEMI FINAL ROUNDS. SWISS HAS A BREAK BETWEEN ALL ROUNDS. IN CASE OF A TIE~ ALL TIE BREAKERS WILL BE PLAYED DURING BREAK GAME. ALL 2V2 TABLE GAMES - PLAYERS SIT ACROSS FROM THEIR PARTNERS. S/E ON A 4 PLAYER TABLE - PLAYERS SIT NEXT TO YOUR Op *** SWISS FORMAT *** IN SWISS FORMAT ALL PLAYERS PLAY EVERY ROUND, IF YOU WIN A ROUND YOU GET BUX FOR THAT ROUND. THE TOURNEY CONTINUES UNTIL ONE PLAYER REMAINS UNDEFEATED, THAT PLAYER IS DECLARED THE WINNER PLAYERS MAY WITHDRAW AT THE END OF ANY ROUND WHEN I ASK IF ANYONE WANTS OUT A MISSING OP WILL BE REMOVED IF MISSING WHEN IT IS TIME TO MOVE ON TO NEXT ***TRUE SWISS FORMAT*** THE NUMBER OF ROUNDS TO BE PLAYED IS PRESET BY TD THERE WILL BE A BREAK GAME BETWEEN EVERYONE ROUND, INCLUDING THE FINAL ROUND IF YOU WIN A ROUND YOU GET BUX FOR THAT ROUND THE PLAYER WITH THE MOST POINTS IS DECLARED THE WINNER PLAYERS MAY WITHDRAW AT THE END OF ANY ROUND WHEN I ASK IF ANYONE WANTS OUT A MISSING PLAYER WILL BE REMOVED IF NOT THERE WHEN TIME TO START NEXT ROUND IN TRUE SWISS IT IS POSSIBLE NOT TO HAVE A CLEAR WINNER SWISS IS FUN BECAUSE EVERYONE GETS TO PLAY THROUGH OUT THE WHOLE TOURNEY ~~DOUBLE ELIMINATION~~ THIS IS A DOUBLE ELEMINATION TOURNEY THIS MEAN'S YOU MUST LOSE 2 GAMES BEFORE YOU ARE OUT SO PLEASE MAKE SURE YOU HAVE LOST 2 GAMES BEFORE YOU LEAVE GOOD LUCK EVERYONE !!!! RULES BY GAME UPDATED DEC. 31, 2009 *** ALI BABA SLOTS *** EACH ROUND WILL BE 10 MINUTES LONG. YOU MUST BET MAX YOU MUST SPIN THE ENTIRE 10 MIN. IF YOU ARE CAUGHT NOT SPINNING YOU WILL BE DQed FROM THE TOURNEY PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ALL INSTRUCTIONS WILL BE GIVEN IN LOBBY AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT SPIN UNTIL THE START SIGNAL IS GIVEN IF YOU HAVE A BYE IN ANY ROUND YOU MAY SPIN DURING THE ROUND WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 6 ~~ DIGITS OF YOUR TOKEN COUNT WHEN THE HOST CALLS *** TIME *** YOU WILL HAVE ~ONE MINUTE~~ TO GIVE YOUR TOKENS IF YOU ARE IN SPIN TO WIN, YOU MUST GIVE THE TOKEN AMOUNT SHOWING WHEN TIME IS CALLED DO NOT WAIT UNTIL FINISHING... PLZ TELL HOST YOU ARE IN FREE SPIN SO THE HOST KNOWS YOU WERE NOT SPINNING BETWEEN ROUNDS ** NOTE ** ONCE HOST CALLS *** TIME *** IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT REMEMBER NO SPINNING BETWEEN ROUNDS ***BATTLESHIP*** FIRST NAME CALLED IN PAIRS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (OR GOOD TO GO) SIGNAL BEFORE JOINING YOUR OPPONENT TABLE SETTINGS FORFEIT TIMER SET TO 45 SECONDS START WITH THESE RULES - SPEEDY RULES MISSION TYPE - BASIC SHOTS PER TURN - 4 AI DIFFICULTY LEVEL - EASY UNCHECK TARGET PLUS 1 CHECK ANNOUNCE SUNKEN SHIPS UNCHECK POWER UPS UNDER CUSTOMIZE YOUR TABLE - CHECK EVERYTHING EXCEPT MUTE WATCHERS MAKE TABLE PRIVATE P/W IS way2go IN LOWER CASE LETTERS 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES ***BINGO LUAU RULES*** WE WILL PLAY 2 GAMES BACK TO BACK PAIRINGS WILL BE CALLED DURING BREAK GAME DO NOT GIVE TOKENS AT THIS TIME GAME STARTS AS SOON AS THE HOST ASKS FOR YOUR START TOKENS ONCE YOU POSTED START TOKENS~IMMEDIATELY PROCEED TO GAME 1 OUT OF 2 MAKE PREDICTIONS OF WHEN A NUMBER WILL BE CALLED FOR EXTRA POINTS AFTER BINGO IS CALLED YOU WILL HAVE 5 MORE NUMBERS CALLED FOR ANOTHER CHANCE AT BINGO AFTER 2nd GAME PLEASE REPORT YOUR TOKEN COUNT (LAST 6 DIGITS) PLEASE NO CHATTING DURING TOKEN COUNT TIEBREAKER = 1GAME 5 MIN DQ TIMER FOR MISSING OPS WHEN HOST IS NOTIFIED ***BOARDWALK SEA BALL RULES*** PLAY A FULL GAME ALL 5 ROUNDS START ON ROUND 1 WHEN THE HOST SAYS GO PLAY AT THE END OF THE 5 ROUNDS YOU MUST POST THE PLACE NUMBER YOU FINISHED AT (ex 1st place, 2nd place, etc. RESULTS MUST BE POSTED BEFORE NEXT GAME STARTS THERE IS A 5 MINUTE TIMER IN EFFECT FOR MISSING OPPONENTS AS SOON AS HOST KNOWS IF YOUR OPPONENT DOES NOT SHOW UP BEFORE THE 5 MINUTE TIMER RUNS OUT YOU AUTOMATICALLY WIN YOUR MATCH THE PLAYER WITH THE HIGHER SCORE MOVES ON TO THE NEXT ROUND THERE WILL BE A FREE GAME BETWEEN ROUNDS EXCEPT BETWEEN SEMI FINALS AND FINALS ***BOWLING*** PLAY A FULL GAME ALL 10 FRAMES AT THE END OF THE 10 FRAMES PLEASE POST WINNER/NONWINNER IF YOUR OPPONENT IS MISSING OR GETS BOOTED, THEY WILL HAVE TILL THE END OF THE 5TH FRAME TO RETURN AFTER PAIRS, THE HOST WILL SAY WHEN TO START LETS ALL HAVE SOME FUN AND LET'S BOWL ***SCRAMBLE SCORE BOWLING*** PLAY A FULL GAME ALL 10 FRAMES AT THE END OF THE 10 FRAMES PLEASE POST SCORE= SCRAMBLED SCORE i.e. 138=831 287 = 872 IF YOUR OPPONENT IS MISSING OR GETS BOOTED, THEY WILL HAVE TILL THE END OF THE 5TH FRAME TO RETURN AFTER PAIRS, THE HOST WILL SAY WHEN TO START LETS ALL PLAY SCRAMBLE SCORE BOWLING ***TEAM BOWLING RULES*** YOU WILL PLAY 2 FULL GAMES BACK TO BACK AT THE END OF EACH 10th FRAME PLEASE POST YOUR 10th FRAME SCORE AS GM1= ### THEN GM2=### IN CHAT SCREEN THERE WILL BE A FREE GAME **AFTER** EACH TWO (2) FULL GAME ROUNDS ALL SCORES MUST BE POSTED BEFORE START OF NEXT GAME ***CANASTA RULES*** FIRST NAME CALLED IN PAIRS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT TABLE SETTINGS UNCHECK FORFEIT TIMER 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER INLOBBY IN CASE OF ANY DISPUTES DRAW 2 CARDS MIN. CANASTA 2 CHECK ALLOW WILDS SHOW TIPS GAME IS PLAYED TO 2500 - FINALS TO 5000 UNLESS OTHERWISE STATED IN ADVANCE BY HOST ALLOW PLAYERS TO REPLACE COMPUTER ALLOW WATCHERS (FOR HOST ONLY IF NEEDED) GAME IS NON RATED MAKE TABLE PRIVATE P/W IS way2go IN LOWER CASE LETTERS ***CANASTA~~~VARIATION~~~FROZEN PILES*** FIRST NAME CALLED IN PAIRS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT TABLE SETTINGS UNCHECK FORFEIT TIMER 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES DRAW 2 CARDS MIN. CANASTA 2 CHECK ALLOW WILDS SHOW TIPS UNCHECK PLAYERS CAN NOT EVER PICK UP DISCARD PILE CHECK PLAYERS CAN NOT EVER PICK UP DISCARD PILE GAME IS PLAYED TO 2500 - FINALS TO 5000 UNLESS OTHERWISE STATED IN ADVANCE BY HOST ALLOW PLAYERS TO REPLACE COMPUTER ALLOW WATCHERS (FOR HOST ONLY IF NEEDED) GAME IS NON RATED MAKE TABLE PRIVATE P/W IS way2go IN LOWER CASE LETTERS ***CASINO ISLAND BLACK JACK RULES*** EACH ROUND WILL BE 10 MINUTES YOU MUST BET MAX WHEN YOUR PAIRING IS ANNOUNCED FIRST PLAYER NAMED SETS TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT WHEN BOTH PLAYERS ARE SEATED, POST BEGINNING TOKENS IN LOBBY DO NOT START UNTIL HOST SAYS GO WHEN HOST SAYS STOP, PLEASE POST TOKEN COUNT IN LOBBY PLEASE STAND AND STAY AT TABLE IN CASE OF A TIE OR DISPUTE PLAYERS WILL PLAY A 5 MINUTE REMATCH ALL DQ RULES WILL APPLY ~~TABLE SETTINGS~~ TIMER SET TO 30 SECONDS - NO EXTENSION ALLOWED CHECK TRADITIONAL RULES, UNCHECK ALLOW INSURANCE CHECK ALLOW PLAYERS TO REPLACE AND TO ALLOW WATCHES (FOR HOST ONLY IF NEEDED) DO NOT MUTE MAKE TABLE PRIVATE, PASSWORD way2go IN LOWER CASE ***CRIBBAGE RULES*** THE FIRST PLAYER NAMED IN THE TD PAIRINGS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT IF EITHER PLAYER IS NOT IN THE LOBBY, A 5 MIN DQ TIMER WILL BE STARTED 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED IN THE EVENT OF A TIED GAME, YOU WILL PLAY ONE GAME TO 61 POINTS PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS UNCHECK FORFEIT TIMER GAME LENGTH IS 121 POINTS ALLOW PLAYERS TO REPLACE COMPUTER AFTER THE GAME STARTS DO NOT RESTRICT SKILL LEVEL OF PLAYERS ALLOW WATCHERS, DO NOT MUTE. DO NOT ALLOW TO SEE A PLAYERS HAND WE PLAY UNRATED GAMES UNLESS A SPECIAL RATED TOURNEY IS SET UP AHEAD OF TIME MAKE ROOM PRIVATE PASSWORD WILL ALWAYS BE way2go ALL LOWER CASE FIRST PLAYER TO 121 POINTS WINS THE MATCH CRIBBAGE ~ VARIATION ~ 61 POINT GAME ***61 CRIBBAGE RULES*** THE FIRST PLAYER NAMED IN THE TD PAIRINGS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT IF EITHER PLAYER IS NOT IN THE LOBBY, A 5 MIN DQ TIMER WILL BE STARTED 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED IN THE EVENT OF A TIED GAME, YOU WILL PLAY ONE GAME TO 61 POINTSPLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS UNCHECK FORFEIT TIMER GAME LENGTH IS 61 POINTS ALLOW PLAYERS TO REPLACE COMPUTER AFTER THE GAME STARTS DO NOT RESTRICT SKILL LEVEL OF PLAYERS ALLOW WATCHERS, DO NOT MUTE. DO NOT ALLOW TO SEE A PLAYERS HANDWE PLAY UNRATED GAMES UNLESS A SPECIAL RATED TOURNEY IS SET UP AHEAD OF TIME MAKE ROOM PRIVATE PASSWORD WILL ALWAYS BE way2go ALL LOWER CASE FIRST PLAYER TO 61 POINTS WINS THE MATCH ***DICE CITY ROLLERS NO AUCTION RULES*** PLAY A FULL GAME EACH GAME CONSISTS OF 4 QUARTERS AT THE END OF THE 4TH QUARTER, PLEASE POST WINNER /// NONWINNER PLEASE WAIT FOR THE TOKEN BOARD TO STOP SCROLLING BEFORE POSTING - YOU MUST POST SCORES BEFORE SCOREBOARD CLOSES IF YOUR OPPONENT IS MISSING OR GETS BOOTED THEY WILL HAVE TILL THE END OF THE 2nd QUARTER TO RETURN THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP THERE WILL BE A GAME BREAK BETWEEN ROUNDS, EXCEPT BEFORE FINAL ***DICE CITY ROLLERS AUCTION RULES*** PLAY A FULL GAME EACH GAME CONSISTS OF 4 QUARTERS EACH QUARTER HAS THREE ROLLS, AT THE END OF EACH THERE WILL BE AN AUCTION IN WHICH YOU CAN BID ON VALUE CARDS. HOST WILL NOT MAKE BIDS AT THE END OF THE 4TH QUARTER, PLEASE POST WINNER /// NONWINNER PLEASE WAIT FOR THE TOKEN BOARD TO STOP SCROLLING BEFORE POSTING - YOU MUST POST SCORES BEFORE SCOREBOARD CLOSES THERE WILL BE A GAME BREAK BETWEEN ROUNDS, EXCEPT BEFORE FINAL IF YOUR OPPONENT IS MISSING OR GETS BOOTED THEY WILL HAVE TILL THE END OF THE 2nd QUARTER TO RETURN THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. ***DICE CITY ROLLER WITH A TWIST RULES*** GAME WILL BE PLAYED AS BEFORE. BUT THE TWIST IS THAT YOU WILL PLAY 2 GAMES BACK TO BACK INSTEAD OF WINNER//NON WINNER PLEASE GIVE YOUR TOTAL SCORE WITHOUT THE SPIN. EXAMPLE: GM 1 = 824 PLEASE WAIT UNTIL SCOREBOARD FINISHES SCROLLING- REPORT YOUR SCORE BEFORE BOARD CLOSES SCORES FROM BOTH ROUNDS WILL BE ADDED TOGETHER. PLAYER WITH THE HIGHER TOTAL SCORE MOVES ONTHERE WILL BE A FREE GAME BETWEEN 2 GAME ROUNDS THERE WILL BE NO FREE GAME BETWEEN SEMI FINALS AND FINAL ROUND IF YOUR OPPONENT IS MISSING OR GETS BOOTED THEY WILL HAVE TILL THE END OF THE 2nd QUARTER TO RETURN THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. ***DICE DERBY RULES*** PLAY A FULL GAME- POST WINNER/NONWINNER IN CHAT A FULL ROUND IS 9 LAPS WITH 10 SECONDS PER LAP TRY AND FORM A POKER HAND AND AVOID THE HAZARDS PLAYER WITH HIGHEST SCORE AT THE END WINS THE ROUND POST WINNER///NON WINNER AT THE END OF EACH GAME 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED FIRST NAME CALLED SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT GO WHEN ALL ARE SEATED TABLE SETTINGS CHECK ALL THE BOXES EXCEPT MUTE ALLOWING WATCHER IS FOR HOST ONLY IF NEEDED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES ***DICE DERBY TEAMS RULES*** FIRST NAME CALLED SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT GO WHEN ALL ARE SEATED 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLAY A FULL GAME. POST YOUR SCORE HERE IN CHAT A FULL ROUND IS 9 LAPS WITH 10 SECONDS PER LAP TRY AND FORM A POKER HAND AND AVOID THE HAZARDS POST YOUR SCORE AT THE END OF THE ROUND HIGHEST TEAM TOTAL WINS TABLE SETTINGS CHECK ALL THE BOXES EXCEPT MUTE ALLOWING WATCHER IS FOR HOST ONLY IF NEEDED MAKE TABLE PRIVATE PASSWORD IS way2go IN LOWER CASE LETTERS ***EVERYONE WINS BINGO*** WE WILL PLAY 2 GAMES BACK TO BACK PAIRINGS WILL BE CALLED DURING BREAK GAME DO NOT GIVE TOKENS AT THIS TIME GAME STARTS AS SOON AS THE HOST ASKS FOR YOUR START TOKENS ONCE YOU POSTED START TOKENS~IMMEDIATELY PROCEED TO GAME 1 OUT OF 2 AFTER 2nd GAME PLEASE REPORT YOUR TOKEN COUNT (LAST 6 DIGITS) PLEASE NO CHATTING DURING TOKEN COUNT TIEBREAKER = 1GAME 5 MIN DQ TIMER FOR MISSING OPS WHEN HOST IS NOTIFIED ***GIN*** THE FIRST PLAYER NAMED IN THE TD PAIRINGS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON BEFORE EXTENDING, PLEASE MAKE SURE YOUR OPPONENT IS STILL IN THE ROOM IF YOUR OPPONENT IS MISSING PLEASE NOTIFY THE HOST ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS TIMER SET TO 45 SECONDS ~~ ONE EXTENSION ONLY ALLOWED ~~ ALLOW PLAYERS TO REPLACE COMPUTER AFTER THE GAME STARTS ACES AS LOW ONLY DO NOT RESTRICT SKILL LEVEL OF PLAYERS ALLOW WATCHERS, DO NOT MUTE. DO NOT ALLOW TO SEE A PLAYERS HAND WE PLAY UNRATED GAMES UNLESS A SPECIAL RATED TOURNEY IS SET UP AHEAD OF TIME MAKE ROOM PRIVATE PASSWORD WILL ALWAYS BE way2go ALL LOWER CASE THIS WILL BE A NO KNOCK TOURNEY. FIRST PLAYER TO 100 POINTS WINS THE MATCH ***GIN***NO TIMER THE FIRST PLAYER NAMED IN THE TD PAIRINGS SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS ALLOW PLAYERS TO REPLACE COMPUTER AFTER THE GAME STARTS ACES AS LOW ONLY DO NOT RESTRICT SKILL LEVEL OF PLAYERS ALLOW WATCHERS, DO NOT MUTE. DO NOT ALLOW TO SEE A PLAYERS HAND WE PLAY UNRATED GAMES UNLESS A SPECIAL RATED TOURNEY IS SET UP AHEAD OF TIME MAKE ROOM PRIVATE PASSWORD WILL ALWAYS BE way2go ALL LOWER CASE THIS WILL BE A NO KNOCK TOURNEY. FIRST PLAYER TO 100 POINTS WINS THE MATCH ***HOG HEAVEN SLOTS RULES*** YOU WILL SPIN FOR 10 MINUTES YOU MUST BET MAX THE ENTIRE TIME IF YOU ARE FOUND NOT TO BE SPINNING OR BETTING MAX.. YOU WILL BE Dqed 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED IF YOUR OPPPONENT IS BOOTED YOU MAY STOP SPINNING IF YOU CHOOSE UNTIL YOUR OPPONENT RETURNS WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST 6 (SIX) DIGITS OF YOUR TOKEN COUNT LOCATED ABOVE PAY TABLE THEN DO NOT SPIN UNTIL HOST GIVES THE SIGNAL TO GO WHEN THE HOST CALLS TIME YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 (SIX) DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED IF YOU DO NOT GIVE YOUR COUNTS BEFORE TOKEN LINE, IT IS A DQ *** NO EXCEPTIONS *** REMEMBER NO SPINNING BETWEEN ROUNDS ******KENO POP RULES****** EACH ROUND WILL LAST 10 MINUTES YOU WILL WAGER 10 THEN CHOOSE YOUR OWN 10 NUMBERS OR CLICK AUTOPICK WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 6 ~~ (SIX) DIGITS OF YOUR TOKEN COUNT USING THE AMOUNT SHOWING ABOVE THE CHAT BOX ON THE GAME SCREEN AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT CLICK KENO POP UNTIL THE START SIGNAL IS GIVEN 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED IF YOUR OPPPONENT IS BOOTED YOU MAY STOP PLAYING IF YOU CHOOSE UNTIL YOUR OPPONENT RETURNS IF YOU HAVE A BYE IN ANY ROUND YOU MAY PLAY DURING THE ROUND YOU WILL PLAY FOR 10 MINUTES WHEN HOST CALLS *** TIME ***, POST THE LAST 6 (SIX) DIGITS OF YOUR TOKEN COUNT. YOU WILL HAVE ONE MINUTE TO POST YOUR TOKEN COUNT THE PERSON WITH THE HIGHEST TOKENS WON DURING THE ROUND WILL ADVANCE TO THE NEXT ROUND IN THE EVENT OF A TIED GAME THERE WILL BE A 5 MINUTE PLAY-OFF TO DECIDE THE WINNER PLEASE DO NOT MARK YOUR CARDS UNTIL THE HOST SAYS START REMEMBER NO PLAYING BETWEEN ROUNDS ***LOST TEMPLE POKER RULES*** EACH ROUND WILL BE 10 MINUTES LONG. YOU ***MUST BET MAX*** THE ENTIRE 10 MINUTES. IF YOU ARE CAUGHT NOT BETTING YOU WILL BE DQed FROM THE TOURNEY PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ~ ALL ~ INSTRUCTIONS WILL BE GIVEN HERE AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT PLAY UNTIL THE START SIGNAL IS GIVEN ~~DO NOT PLAY BETWEEN ROUNDS~~~ 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED IF YOU HAVE A ~BYE~ IN ANY ROUND YOU MAY PLAY DURING THE ROUND WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 6 ~~ DIGITS OF YOUR TOKEN COUNT WHEN THE HOST CALLS TIME YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED IF YOU ARE IN A BONUS ROUND OR MIDDLE OF GAME YOU MUST GIVE THE TOKEN AMOUNT SHOWING WHEN ***TIME**** IS CALLED - DO NOT WAIT UNTIL FINISHING IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT REMEMBER NO PLAYING BETWEEN ROUNDS ***LOTTSO RULES*** PLAY A FULL GAME ALL 10 ROUNDS START ON ROUND 1 WHEN THE HOST SAYS GO PLAY AT THE END OF THE 10 ROUNDS YOU MUST PLACE THE WINNERS NAME IN THE CHAT SCREEN PLEASE USE THE WINNER /// NON WINNER FORMAT. PLEASE WAIT FOR SCOREBOARD TO FINISH SCROLLING - RESULTS MUST BE POSTED BEFORE NEXT GAME STARTS THERE IS A 5 ROUND TIMER IN EFFECT FOR MISSING OPPONENTS AS SOON AS HOST KNOWS IF YOUR OPPONENT DOES NOT SHOW UP BEFORE THE 5 ROUND TIMER RUNS OUT YOU AUTOMATICALLY WIN YOUR MATCH THE PLAYER WITH THE HIGHER SCORE MOVES ON TO THE NEXT ROUND THERE WILL BE A FREE GAME BETWEEN ROUNDS EXCEPT BETWEEN SEMI FINALS AND FINALS ***2V2 TEAM LOTTSO*** TEAMS PICKED AT RANDOM EACH TEAM WILL PLAY 2 GAMES BACK TO BACK AT END OF EACH 10 ROUND GAME PLEASE REPORT GAME SCORE IN CHAT EXAMPLE: GM 1 =, GM 2 = NOT INCLUDING SPINS COMBINED SCORE FROM BOTH GAMES WILL DETERMINE WINNERS IF YOUR OPPONENT IS MISSING OR GETS BOOTED THEY WILL HAVE TILL THE END OF THE ROUND 5 TO RETURN THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THERE WILL BE A BREAK GAME **AFTER** EACH 2 GAME ROUND ***LOTTSO EXPRESS*** EACH ROUND WILL BE 10 MINUTES LONG. YOU MUST PLAY THE ENTIRE 10 MIN. PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ALL INSTRUCTIONS WILL BE GIVEN THERE WHEN YOUR PAIRING IS ANNOUNCED.. HIT ~~NEW GAME~~ AND GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT PLAY UNTIL THE START SIGNAL IS GIVEN IF YOU HAVE A BYE IN ANY ROUND YOU MAY PLAY DURING THE ROUND WHEN THE HOST CALLS *** TIME *** HIT NEW GAME YOU WILL HAVE ~ONE MINUTE~~ TO GIVE YOUR TOKENS ** NOTE ** ONCE HOST CALLS *** TIME *** IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT PLAYER WITH THE MOST TOKENS ADVANCES 5 MIN DQ TIMER SET IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED REMEMBER NO PLAYING BETWEEN ROUNDS ***PHLINX RULES*** PLAY ON WHATEVER SKILL LEVEL YOU ARE COMFORTABLE WITH WHEN YOUR PAIRING IS ANNOUNCED.. HIT ~~NEW GAME~~ AND GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT SHOWING ON THE TOP RIGHT OF THE GAME SCREEN ABOVE THE CASH IN BUTTON START TO PLAY WHEN THE HOST SAYS GO PLAY FOR 10 MINUTES WIN OR LOSE PLAY CONTINUALLY WHEN HOST SAYS TIME, HIT THE NEW GAME BUTTON YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED IF YOU DO NOT GIVE YOUR COUNTS BEFORE TOKEN LINE, IT IS A DQ *** NO EXCEPTIONS *** PLAYER WITH THE MOST TOKENS ADVANCES IF A PLAYER IS BOOTED OR LEAVES THE GAME THEY HAVE UNTIL THE END OF THE CURRENT ROUND TO RETURN IF PLAYER HAS NOT RETURNED WHEN ALL OTHER SCORES ARE REPORTED THEY TIME OUT AND THE WIN GOES TO PLAYER IN ATTENDANCE IF PLAYER'S GAME IS ONLY GAME IN THAT ROUND THEY WILL HAVE 5 MINUTES TO RETURN REMEMBER NO PLAYING BETWEEN ROUNDS ***PINOCHLE RULES*** FIRST NAMED PLAYER SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (OR GOOD TO GO) SIGNAL BEFORE JOINING YOUR OPPONENT 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON ***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES IN THE EVENT OF A TIE, A SINGLE HAND WILL BE PLAYED TABLE SETTINGS UNCHECK FORFEIT TIMER END ON 250 POINTS CHECK ALL BOXES ON TOP EXCEPT THE 20 TO MELD AND SAVE LEAVE THAT BOX UNCHECKED DO NOT MUTE DO NOT LIMIT RATINGS GAME IS NON RATED PASSWORD IS way2go IN LOWER CASE ALLOW PLAYERS TO REPLACE COMPUTER (FOR HOST ONLY IF NEEDED) ***ADDITIONAL PINOCHLE RULES FOR STICK THE DEALER TOURNEY*** THIS IS A STICK THE DEALER LOSE TO WIN GAME DO NOT BID, PASS PASS PASS (BIDDING WILL RESULT IN A DQ) WHEN PLAYING TRY TO LOSE AS MANY TRICKS AS YOU CAN THE AIM OF THE GAME IS TO LOSE STICK THE DEALER IS PLAYED TO 250 POINTS - FIRST ONE TO 250 LOSES THE MATCH IF YOUR PARTNER LEAVES FOR ANY REASON, YOU HAVE THE CHOICE TO TAKE A LOSS OR GET SOMEONE TO SUB FOR THE MISSING PLAYER. THIS IS THE ONLY GAME WHERE THE HUMAN SUB IS ALLOWED. THE BOT MAY NOT SUB BECAUSE THEY WILL BID AND THAT IS AGAINST STD RULES. BID = DQ FOR THE TEAM ***HUMAN SUBS ALLOWED***. ***POOL 8 BALL RULES*** 1st NAME CALLED SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED SINKING THE 8 BALL ON THE BREAK IS AN AUTOMATIC WIN PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS: CHECK BONUS POCKET & BONUS BALLS AND RANDOM BREAKS UNCHECK CALL SHOTS TIMER = 60 SECONDS NO EXTENSION WILL BE ALLOWED CHECK ALLOW PLAYERS TO REPLACE & ALLOW WATCHERS (FOR HOST ONLY IF NEEDED) PLEASE DON'T GO TO ROOMS AS WATCHERS AS THIS MAY DISTRACT PLAYERS OR CAUSE THEM TO FREEZE UP IN TOUR DO NOT LIMIT PLAYERS ~DO NOT CHECK MUTE~ WE PLAY UNRATED GAMES UNLESS A SPECIAL RATED TOURNEY IS SET UP AHEAD OF TIME MAKE TABLE PRIVATE~PASSWORD = way2go IN LOWER CASE ***POOL 8 BALL CALL SHOTS RULES*** 1st NAME CALLED SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED SINKING THE 8 BALL ON THE BREAK IS AN AUTOMATIC WIN PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS: CHECK BONUS POCKET & BONUS BALLS AND RANDOM BREAKS CALLED SHOTS TIMER = 60 SECONDS NO EXTENSION WILL BE ALLOWED CHECK ALLOW PLAYERS TO REPLACE & ALLOW WATCHERS (FOR HOST ONLY IF NEEDED) PLEASE DON'T GO TO ROOMS AS WATCHERS AS THIS MAY DISTRACT PLAYERS OR CAUSE THEM TO FREEZE UP IN TOUR DO NOT LIMIT PLAYERS ~DO NOT CHECK MUTE~ WE PLAY UNRATED GAMES UNLESS A SPECIAL RATED TOURNEY IS SET UP AHEAD OF TIME MAKE TABLE PRIVATE~PASSWORD = way2go IN LOWER CASE ***POPPA ZOPPA RULES*** PLAY A FULL GAME ALL 3 ROUNDS START ON ROUND 1 WHEN THE HOST SAYS GO PLAY AT THE END OF THE 3 ROUNDS YOU MUST PLACE THE WINNERS NAME IN THE CHAT SCREEN PLEASE USE THE WINNER /// NON WINNER FORMAT THERE IS A 5 MIN TIMER IN EFFECT SO IF YOUR OPPONENT IS MISSING OR GETS BOOTED LET ME KNOW ASAP SO I CAN START THE TIMER IF YOUR OPPONENT DOES NOT SHOW UP BEFORE THE 5 MIN TIMER RUNS OUT YOU AUTOMATICALLY WIN YOUR MATCH THE PLAYER WITH THE HIGHER SCORE MOVES ON TO THE NEXT ROUND ***POPPIT RULES*** PLAY ON WHATEVER SKILL LEVEL YOU ARE COMFORTABLE WITH WHEN ASKED FOR TOKENS, PLEASE HIT NEW GAME - THEN GIVE LAST 6 DIGITS OF TOKEN COUNT ABOVE CASH IN BUTTON ALL ROUNDS MUST START ON A NEW GAME YOU WILL PLAY FOR 10 MINUTES WHEN THE HOST CALLS TIME YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED IF YOU DO NOT GIVE YOUR COUNTS BEFORE TOKEN LINE, YOUR SCORE WILL NOT COUNT DO NOT CHAT DURING A REQUESTED HOLD CHAT - TD AND PLAYERS NEED TO GET THE SCORES - PLEASE RESPECT THIS REQUEST AND BE COURTEOUS MAKE SURE YOU WRITE DOWN YOUR START AND END SCORES . YOUR OPPONENTS TOO. HIGHEST TOTAL TOKEN GAIN WINS THE ROUND IN CASE OF A TIE - THERE WILL BE A 5 MINUTE PLAY OFF TO DETERMINE THE WINNER 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED REMEMBER NO PLAYING BETWEEN ROUNDS ***QWERTY RULES*** RULES ARE EASY. IT IS A WINNER///NON WINNER GAME 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES TABLE FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP, STAY AT TABLE. THE TIMER WILL START AS SOON AS THE TD IS INFORMED FIRST NAMED PLAYER SETS THE TABLE AFTER THE FIRST NAMED HAS SET TABLE, PLEASE WAIT FOR THE HOST TO SAY TABLE IS GTG (GOOD TO GO) BEFORE JOINING YOUR OPPONENT PLEASE REPORT ALL MATCH RESULTS IN THE LOBBY LIKE THIS ****WINNER///NON WINNER***** PLEASE STAY AT TABLE UNTIL HOST ANNOUNCES WINNER IN LOBBY IN CASE OF ANY DISPUTES TABLE SETTINGS: PLAY TO 800 NO PEEKING AT OPPONENTS TILES CHECK THE USE TIMER BOX SET FOR 2 MIN - NO EXTENSION ALLOWED DO NOT ARRANGE STARS IN SAME PATTERN. LEAVE BOX UNCHECKED DO NOT SHOW QWERTY WORD BOARD. LEAVE BOX UNCHECKED CHECK ALLOW PLAYERS TO REPLACE COMPUTER CHECK ALLOW WATCHERS (FOR HOST ONLY IF NEEDED CHECK MAKE TABLE PRIVATE P/W way2go IN LOWER CASE *** SOCK HOP SLOTS *** EACH ROUND WILL BE 10 MINUTES LONG. YOU MUST BET MAX YOU MUST SPIN THE ENTIRE 10 MIN. IF YOU ARE CAUGHT NOT SPINNING YOU WILL BE DQed FROM THE TOURNEY PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ALL INSTRUCTIONS WILL BE GIVEN HERE AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT SPIN UNTIL THE START SIGNAL IS GIVEN IF YOU HAVE A BYE IN ANY ROUND YOU MAY SPIN DURING THE ROUND WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 6 ~~ DIGITS OF YOUR TOKEN COUNT WHEN THE HOST CALLS *** TIME *** YOU WILL HAVE ~ONE MINUTE~~ TO GIVE YOUR TOKENS IF YOU ARE IN SPIN TO WIN, YOU MUST GIVE THE TOKEN AMOUNT SHOWING WHEN TIME IS CALLED DO NOT WAIT UNTIL FINISHING.. ALSO STATE THAT YOU ARE IN A SPIN 2 WIN SO HOST KNOWS YOU WERE NOT PLAYING BETWEEN ROUNDS ** NOTE ** ONCE HOST CALLS *** TIME *** IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT REMEMBER NO SPINNING BETWEEN ROUNDS ***SPOOKY SLOTS*** OCTOBER ONLY EACH ROUND WILL BE 10 MINUTES LONG. YOU MUST BET MAX YOU MUST SPIN THE ENTIRE 10 MIN. IF YOU ARE CAUGHT NOT SPINNING YOU WILL BE DQed FROM THE TOURNEY PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ALL INSTRUCTIONS WILL BE GIVEN HERE AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT SPIN UNTIL THE START SIGNAL IS GIVEN IF YOU HAVE A BYE IN ANY ROUND YOU MAY SPIN DURING THE ROUND WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 5 ~~ DIGITS OF YOUR TOKEN COUNT WHEN THE HOST CALLS *** TIME *** YOU WILL HAVE ~ONE MINUTE~~ TO GIVE YOUR TOKENS IF YOU ARE IN FREE SPINS, YOU MUST GIVE THE TOKEN AMOUNT SHOWING WHEN TIME IS CALLED DO NOT WAIT UNTIL FINISHING. ALSO TELL HOST YOU ARE IN FREE SPIN SO HOST KNOWS YOU WERE NOT PLAYING BETWEEN ROUNDS ** NOTE ** ONCE HOST CALLS *** TIME *** IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT REMEMBER, NO SPINNING BETWEEN ROUNDS ***SPOOKTACULAR SPOOKY SLOTS*** (OCTOBER 1st - 13th ONLY) EACH ROUND WILL BE 15 MINUTES LONG. YOU MUST BET MAX YOU MUST SPIN THE ENTIRE 10 MIN. IF YOU ARE CAUGHT NOT SPINNING YOU WILL BE DQed FROM THE TOURNEY PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ALL INSTRUCTIONS WILL BE GIVEN HERE AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT SPIN UNTIL THE START SIGNAL IS GIVEN IF YOU HAVE A BYE IN ANY ROUND YOU MAY SPIN DURING THE ROUND WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 6 ~~ DIGITS OF YOUR TOKEN COUNT WHEN THE HOST CALLS *** TIME *** YOU WILL HAVE ~ONE MINUTE~~ TO GIVE YOUR TOKENS IF YOU ARE IN FREE SPINS, YOU MUST GIVE THE TOKEN AMOUNT SHOWING WHEN TIME IS CALLED DO NOT WAIT UNTIL FINISHING.. ALSO TELL HOST YOU ARE IN FREE SPIN SO HOST KNOWS YOU WERE NOT PLAYING BETWEEN ROUNDS ** NOTE ** ONCE HOST CALLS *** TIME *** IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT REMEMBER, NO SPINNING BETWEEN ROUNDS ***THOUSAND ISLAND SOLITAIRE RULES*** 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED WHEN YOUR PAIRING IS ANNOUNCED.. HIT ~~NEW GAME~~ AND GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT LOCATED BELOW THE JACKPOT AMOUNT THEN DO NOT PLAY UNTIL HOST GIVES THE SIGNAL TO GO YOU WILL PLAY FOR 15 MINUTES WHEN THE HOST CALLS ***TIME*** HIT ~~NEW GAME~~ WHEN THE HOST CALLS TIME YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED IF YOU DO NOT GIVE YOUR COUNTS BEFORE TOKEN LINE, IT IS A DQ *** NO EXCEPTIONS*** REMEMBER NO PLAYING BETWEEN ROUNDS ***TRI PEAKS SOLITAIRE RULES*** PLEASE PRESS NEW HAND BEFORE WE START WHEN YOUR PARING IS ANNOUNCED~PLEASE GIVE THE HOST THE LAST 6 DIGITS OF YOUR TOKEN COUNT AND WHAT YOU HAVE IN THE STONES MOUTH ~ALL TOKEN COUNTS WILL BE VERIFIED BY THE HOST ~ YOU WILL HAVE THE OPTION OF USING THE COUNT THE HOST CAN SEE OR REFRESHING PLAY WILL BEGIN WHEN THE HOST SAYS GO YOU WILL HAVE 10 MINUTES. SO WIN OR LOSE PLAY CONTINUALLY WHEN THE HOST CALLS TIME ** DO NOT HIT NEW HAND** YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED WHEN REPORTING YOUR NEW TOKEN COUNTS MAKE SURE YOU REPORT LIKE THIS......... 12345 / 123 YOUR 6 DIGITS AND WHAT YOU HAVE IN THE STONES MOUTH IF YOU DO NOT GIVE YOUR COUNTS BEFORE TOKEN LINE, YOUR SCORE WILL NOT COUNT 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED THE PLAYER WITH THE HIGHER SCORE WILL MOVE ON TO THE NEXT ROUND REMEMBER, NO PLAYING BETWEEN ROUNDS ***VAULTS OF ATLANTIS RULES*** EACH ROUND WILL BE 10 MINUTES LONG. YOU MUST SPIN THE ENTIRE 10 MIN. IF YOU ARE CAUGHT NOT SPINNING YOU WILL BE DQed FROM THE TOURNEY YOU MUST BET MAX FOR THE FULL 10 MINUTES PLEASE BE SURE TO PAY ATTENTION TO THE CHAT SCREEN ALL INSTRUCTIONS WILL BE GIVEN IN LOBBY 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED 5 MIN DQ TIMER SET AT THE START OF EACH ROUND AND IF PLAYER LEAVES ROOM FOR ANY REASON THE PLAYER MUST NOTIFY TD THAT THEIR OPPONENT IS MISSING ASAP. THE TIMER WILL START AS SOON AS THE TD IS INFORMED IF YOUR OPPONENT IS BOOTED YOU MAY STOP SPINNING IF YOU CHOOSE UNTIL YOUR OPPONENT RETURNS AFTER GIVING YOUR TOKEN COUNT TO THE HOST DO NOT SPIN UNTIL THE START SIGNAL IS GIVEN IF YOU HAVE A BYE IN ANY ROUND YOU MAY SPIN DURING THE ROUND WHEN YOUR PAIRING IS ANNOUNCED PLEASE GIVE THE LAST ~~ 6 ~~ DIGITS OF YOUR TOKEN COUNT USING THE AMOUNT SHOWING ABOVE THE CASH IN BUTTON ON THE GAME SCREEN WHEN THE HOST CALLS TIME YOU WILL HAVE *** ONE MINUTE *** TO GIVE THE LAST 6 DIGITS OF YOUR TOKEN COUNT BEFORE TOKEN LINE IS CALLED IF YOU ARE IN A FREE SPIN, OR STAIRS OR CHESTS YOU MUST GIVE THE TOKEN AMOUNT SHOWING WHEN TIME IS CALLED DO NOT WAIT UNTIL FINISHING... ALSO TELL HOST IF YOU ARE IN FREE SPIN SO THE HOST KNOWS YOU WERE NOT PLAYING BETWEEN ROUNDS ** NOTE ** ONCE HOST CALLS *** TIME *** IF YOU FAIL TO REPORT YOUR TOKEN AMOUNT BEFORE THE *** TOKEN LINE *** IS POSTED YOUR SCORE WILL NOT COUNT REMEMBER, NO SPINNING BETWEEN ROUNDS |
